Can't protect Xojo applications
Posted: Mon Aug 17, 2015 9:46 pm
Has anyone been able to use Enigma Protector to protect Xojo applications? I've long been able to protect Real Basic / Real Studio applications, but am now having trouble when trying to protect Xojo apps. (Xojo is the successor to Real Studio.) I am able to run Enigma Protector on a compiled Xojo app, but when I run such an app, and it calls an EP function, an error message such as the following appears:
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Runtime Error
Press OK to Continue
Press Cancel to Quit.
Please report what caused this error
along with the information below.
Common\Loaders\Loader.cpp: 171
Failure Condition: 0
Failed to load library enigma_ide.dll
The specified module could not be found.
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If I copy enigma_ide.dll to the same folder as the Xojo app, I don't get this error message. However, if I do this, the EP functions don't work properly (since the funtions in the DLL are just placeholders which return null values).
There seems to be some kind of problem in linking/protecting Xojo applications. Does anyone know of any solutions or workarounds? Thank you.
----
Runtime Error
Press OK to Continue
Press Cancel to Quit.
Please report what caused this error
along with the information below.
Common\Loaders\Loader.cpp: 171
Failure Condition: 0
Failed to load library enigma_ide.dll
The specified module could not be found.
----
If I copy enigma_ide.dll to the same folder as the Xojo app, I don't get this error message. However, if I do this, the EP functions don't work properly (since the funtions in the DLL are just placeholders which return null values).
There seems to be some kind of problem in linking/protecting Xojo applications. Does anyone know of any solutions or workarounds? Thank you.