Hi,
First solution that makes de4dot and ILSpy fail! Congrats for the great work.
The problem is that when I build my DLL (targeting Mono .NET 3.5 for Unity), protect it with Enigma and then try to load the assembly (in my Unity project) I get this error.
Any help would be greatly appreciated. If there is a way to make it work then I have finally found my solution!
Loading Protected Mono (.NET 3.5 - Unity) DLL - Issue
Re: Loading Protected Mono (.NET 3.5 - Unity) DLL - Issue
Hi, I really do not remember the specifics... But as far as know, Unity requires the same output file name as a name of input file. Just rename the file after protection to match the input file name.
If this won't help, please send us non packed sample at support@enigmaprotector.com, we will try to check it out.
If this won't help, please send us non packed sample at support@enigmaprotector.com, we will try to check it out.