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Loading Protected Mono (.NET 3.5 - Unity) DLL - Issue

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Loading Protected Mono (.NET 3.5 - Unity) DLL - Issue

Postby gandalf » Mon Jul 20, 2015 6:58 am

Hi,

First solution that makes de4dot and ILSpy fail! :) Congrats for the great work.

The problem is that when I build my DLL (targeting Mono .NET 3.5 for Unity), protect it with Enigma and then try to load the assembly (in my Unity project) I get this error.

Image

Any help would be greatly appreciated. If there is a way to make it work then I have finally found my solution!
gandalf
 
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Joined: Mon Jul 20, 2015 6:43 am

Re: Loading Protected Mono (.NET 3.5 - Unity) DLL - Issue

Postby Enigma » Mon Jul 20, 2015 8:44 am

Hi, I really do not remember the specifics... But as far as know, Unity requires the same output file name as a name of input file. Just rename the file after protection to match the input file name.

If this won't help, please send us non packed sample at support@enigmaprotector.com, we will try to check it out.
Enigma
Site Admin
 
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Joined: Wed Aug 20, 2008 2:24 pm


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