Enigma Virtual Box: Packaging sample for unity project

This thread is for tutorials only!
Post Reply
snura
Posts: 15
Joined: Sat Sep 05, 2009 11:58 pm

Enigma Virtual Box: Packaging sample for unity project

Post by snura »

This is just simple example how to package your unity compiled project into 1 executable :
  • Normally unity compiled project would something like these :
    Enigma.Jpeg
  • The runtime (Test.exe) at execution will always check if there is exist runtime_exe_name_Data, so if your runtime name named as cool_game_2011.exe the data folder that should exist should be named as cool_game_2011_Data.
  • Open Enigma Virtual Box
  • Enter the Input file name as the runtime.exe in these example named "Test.exe"
  • Enter the output file name, remember about point no 2, later if you want to renamed boxed output filename as other name the game_name_data name should the same as runtime!, if not it will failed to run! or you need to repackaging it later again.
  • On the left bottom of the window click add and new folder, and pick %DEFAULT_FOLDER%, it should be like these :

    Code: Select all

    %DEFAULT_FOLDER%
    --NewFolder
  • Click on Edit and rename the folder as the same as the output filename, like Test_Data
  • Click on Add again and pick "Add Folder Recursively", make sure to highlight on the Test_Data folder before because the added files & folders will be added in which the item highlighted(blue colored), for example :
    enigma2.png
  • Point it to the folder in which the assets exist(in this example from D:\Project\Test\Test_Data)
  • Final Structures for your boxed unity should be like these :
    enigma3.png
  • Check your output folder, and try it :), if you do it right it should be run. For now it seems there is bug on enigma virtual box, you will get an error if your choose to compress so don't use it for now.
For more advanced usage and protection always use Enigma Protector, it offer you the same virtual box(boxed) function and plus many more features!.

Cheers and regards to vladimir :).

Info : To see the screenshot please register in here.
You do not have the required permissions to view the files attached to this post.
snura
Posts: 15
Joined: Sat Sep 05, 2009 11:58 pm

Re: Enigma Virtual Box: Packaging sample for unity project

Post by snura »

I have made a video tutorial that simplified tutorial above :) :
You do not have the required permissions to view the files attached to this post.
vidhyut
Posts: 1
Joined: Wed Mar 20, 2013 6:44 am

Re: Enigma Virtual Box: Packaging sample for unity project

Post by vidhyut »

But it does not create an .exe file..what to do?
Enigma
Site Admin
Posts: 2939
Joined: Wed Aug 20, 2008 2:24 pm

Re: Enigma Virtual Box: Packaging sample for unity project

Post by Enigma »

You may check if your antivirus is not deleting the protected file.
annabil23
Posts: 3
Joined: Thu Feb 13, 2014 9:16 am

Re: Enigma Virtual Box: Packaging sample for unity project

Post by annabil23 »

thank you for the post ;)
annabil23
Posts: 3
Joined: Thu Feb 13, 2014 9:16 am

Re: Enigma Virtual Box: Packaging sample for unity project

Post by annabil23 »

snura wrote:I have made a video tutorial that simplified tutorial above :) :
thank you ;)
scjun
Posts: 1
Joined: Wed Mar 05, 2014 7:09 pm

Re: Enigma Virtual Box: Packaging sample for unity project

Post by scjun »

Hi snura,
thanks for the video tuto !
add more video if you can ...
psionicist
Posts: 1
Joined: Sat Mar 15, 2014 3:11 pm

Re: Enigma Virtual Box: Packaging sample for unity project

Post by psionicist »

Все замечательно но если бы ни одно но меня интересует как сделать VirtualBox 4.3.8 для Windows, x86/amd64 портативной ну или хотя бы пример со всеми пунктами файлы, реестр, контейнер, опции в наглядном примере для особо одаренных :mrgreen:
Julajop
Posts: 5
Joined: Wed Oct 22, 2014 11:12 am

Re: Enigma Virtual Box: Packaging sample for unity project

Post by Julajop »

Excellent tutorial to create portable programs.

greetings
Post Reply