I'm a young game programmer, I'm not that kind of professional programmer, but I'm on the road: D, I came to ask a question for who can answer I thank. I started a plugin programming, a long time, on sockets, to be able to monitor the process of the game by the server, but I was stopped moving it, although I'm coming back, I programmed in C ++ and delphi, more C ++ when I send a dll , it needs "msvcr110d.dll" and "msvcp110d.dll" to go along with its plugin, use vs2012, and delphi 7, plus when I do plugin into delphi, it does not need any dll along with the protector, although I I use the demo version, for testing, when I really complete my journey of creating this complete plugin, I'll buy 'The Enema Protector', let's get down to business, what better performance for a good lightweight plugin? Delphi or C ++ ??
![Confused :?](./images/smilies/icon_e_confused.gif)
Also, I realized that in vs2012 C ++ has more code accuracy, already delphi 7 and much more dropped
I used 'embarcadero' with the same project, and it got 400KB's heavier than with delphi 7, can anyone explain this to me?
![Sad :(](./images/smilies/icon_e_sad.gif)